Kari Thunderdrifter



Kari was exiled from her clan for not being considered strong enough to run with the nomadic goliath tribes of the north. But what she lacked in strength she made up with intelligence and spell. She wants to learn more about combining sword and spell and is willing to fight for Peggy Timbers in return for imparting some of her knowledge onto her.

She is a 6th level Knight-Sorcerer, with normal gear. Her Signature attack is +7 to hit.

If Kari is attached to a unit in battle she has the following ability:

Eldritch Might (1/battle): Kari can either shield her allies or use a wave of thunder against her enemies. She can either impose disadvantage on a power check made against her attached unit or grant advantage on an attack check made by her attached unit. This must be announced before the roll is made.

Magic Item: Sword of Wounding

Hit Points lost to this weapon’s damage can be regained only through a short or Long Rest, rather than by regeneration, magic, or any other means.

Once per turn, when you hit a creature with an Attack using this Magic Weapon, you can wound the target. At the start of each of the wounded creature’s turns, it takes 1d4 necrotic damage for each time you’ve wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.

